Chief Experience Officer @ Delta CX
Debbie Levitt, MBA, is the CXO of Delta CX, and since the mid-1990s has been a CX and UX consultant focused on strategy, research, training, and Human-Centered Design/User-Centered Design. She’s a change agent and business design consultant focused on helping companies of all sizes transform towards customer-centricity while using principles of Agile and Lean.
She has worked in various CX and UX leadership and individual contributor roles at companies including Wells Fargo, Macy’s, StepStone, Sony Mobile, and Constant Contact. In the 2010s, San Francisco UX and marketing agencies had Debbie on speed dial. She completed projects for Traction, Fjord, LIFT, Rauxa, ROI·DNA, and Fiddlehead.
Clients have given her the nickname, “Mary Poppins,” because she flies in, improves everything she can, sings a few songs, and flies away to her next adventure.
Her new book, “Customers Know You Suck,” (2022) is the customer-centricity how-to manual. Start investigating what’s holding you back from improving customer-centricity. Learn how to be value-led: how much value we can frequently create for potential and current customers.
Outside of CX work, and sometimes during CX work, Debbie enjoys singing symphonic prog goth metal, opera, and New Wave. You can also catch her on the Delta CX YouTube channel.
Contact Debbie for:
- CX and UX consulting including business transformation and design
- Fractional CXO or CX/UX leadership
- CX and UX projects
- Conference, event, and private corporate keynotes, presentations, workshops, training, and Q&As/Ask Me Anything
Design Research Australia, UX Copenhagen, Stir Trek, Visual Studio Live Nashville, Web a Quebec, meetup and workshop in Croatia, workshops for Miro, UXPressia, and Smashing Magazine.
DeveloperWeek, Interaction 22, Telford Agile Meetup, Lean Agile Exchange, UCD Gathering, User Experience Design Consortium, HubSpot User Group, Qureos, UX Crunch Design Leadership Panel, Business X Design, UXRS.
Internal events for Fidelity and the US Government.
UXPX LA, miniVAte VA, IPC, Umbraco Codegarden, Ladies That UX Berlin, RGD, UXPA Cleveland’s World Usability Day.
Internal events for Fidelity and the US Government.
UX Copenhagen, Top Talent Summit, UX Crunch at Home, Agile & DevOps West, Agile & DevOps East, UXPA webinar, Technical Agility Conference, DevOps Con London, NDC Tech Town, Agile Business Day, Women In Technology, Outsell Signature Event, Tech Circus Global Experience Summit, Ladies That UX Milan, Athens Design Meetup, UXTalk (India), UX Joburg, and CPHUX.
Host and moderator at UserZoom’s State of UX Summit.
MVPDays (online), Lean Agile US (Florida), Agile & DevOps Showcase North (UK), The IA Conference (Florida), Agile India (Bengaluru), CodeMotion (Rome), DevOps Midwest (Missouri), deliver:Agile (Nashville), DevOps Days (Austin), Women of Silicon Valley (San Francisco), Lean + Agile DC, DevSum (Stockholm), Agile and Beyond (Detroit), Webinale (Berlin), We Are Developers (Berlin), DevIt (Thessaloniki), DevOpsCon (Berlin and Munich), NDC Oslo, Woman of Silicon Roundabout (London), BASTA! (Mainz), AgileCamp (Dallas), TechBash (Pocono Manor), Visual Studio Live! (Orlando), various UX meetups.
Contact Debbie if you need something customized for your company or event.
Debbie is traveling, and can deliver presentations and training on-site or remotely.
All topics are available as keynotes, presentations, and interactive workshops. To allow time for depth, actionable advice, and Q&A, Debbie prefers to get at least one hour.
"Strategizing Products and Customer Experiences (SPACE)" (formerly known as"Transforming Toward Customer-Centricity")
"Improving Agility by Using Customers’ Definitions of 'Quality' and 'Done' " (also called "Evidence-Based Multi-Track Agile")
Remember our customers? The people paying our salaries? Their satisfaction is supposed to be our *highest* priority. But we fall in love with assumptions about users. We burn weeks coding, testing, merging, and releasing product guesses. We move to the next project, and are interrupted later when we learn that customers aren’t finding much value or quality in that last release. Guessing, assuming, and being reactive aren’t Agile or Lean. Six Sigma would be ashamed of you.
“Architecting for customers’ needs and tasks” and “being Agile” shouldn’t be the polar opposites they often are now. No matter what an Agile coach, scrum master, or stakeholder declares, the customer decides what is “quality,” “done,” and “good enough.”
In this session, you’ll learn how to change processes to improve agility, eliminate some Lean waste, and produce better customer outcomes.
- Tips for shifting Agile back towards “our highest priority is customer satisfaction.”
- We must shoot for 5-star quality out of 5 stars, and from the perspective of the user.
- Where the MVP concept, “just ship it,” and “we’ll fix it later” have gone wrong and need reframing.
- How these problems have negatively affected culture.
- The best ways to get customer feedback and feed that back into the process.
- Shifting away from trends we pretend are Agile and Lean but are huge time wasters focusing on product guesses.
- Predicting and mitigating the business risk poor product has been causing.
Business Analysts, Developers, QA Engineers, Product Managers, Project Managers, IT & Systems Engineers, Digital Solutions Leaders, Scrum Masters, Agile Coaches, Lean Evangelists, Visual Designers, Copywriters. Workers at all levels as well as managers, leaders, and execs.
"Don't Democratize UX Research - And Governance For Those Doing It"
This session dives into many of the pro-democratization reasons and arguments and offers critical thinking and counter-arguments for all of them. For those who want to democratize – or are being forced to – we’ll examine my governance model. We shouldn’t experiment with having non-specialists do specialized work without closely monitoring this experiment, and being able to know when it’s successful or failing.
- Best ways to handle bottlenecks.
- A mountain of logical, unemotional arguments you can make for not diluting UX Research.
- The math that shows that the budget is better spent hiring UX Researchers at all levels.
- A governance model you can suggest (or demand) if you have no choice but to democratize.
Anyone at any level who is considering democratizing UX or is trying to battle against being democratized. CX, UX, Business Analysts, Engineers, Product Managers, Project Managers, Scrum Masters, Agile Coaches, Lean Evangelists, Visual Designers, Copywriters.
"How to Build Actionable Customer Journey Maps"
In this session, we’ll talk about common pitfalls when doing customer journey mapping and how to create Customer Journey Maps that are more likely to help teams make better decisions and products.
- Key criteria that make CJMs more actionable and useful.
- The best research methods to inform your CJM.
- Another way to map customer journeys that are even more powerful.
Anyone at any level who is curious about customer journey maps, is trying to make them, or leads people who make them. CX, UX, Product Managers, Marketers, Sales.
"Stop Evangelizing UX - And What To Do Instead"
This session will examine the pitfalls of evangelism and what actions we can take instead. We’ll look at how some of the popular methodologies we think are bringing everybody onto the CX bandwagon might be training co-workers on how little they need us. We’ll focus on hiring CX specialists, building more Agile and Lean teams, improving collaboration between our cross-functional teammates and us, and avoiding the pitfalls of fake Agile, fake Lean, and design-by-committee.
We’ll learn how to bring customer-centricity, business strategy, Agile, and Lean together. We can prove the value of CX and UX with a “show, don’t tell” approach.
- How we know that CX and UX evangelism rarely works and can backfire.
- Improving collaboration with cross-functional teammates.
- Changes to CX/UX teams to be more Agile and Lean.
- Shifting away from trendy methods that are expensive and wasteful.
- Finding internal allies and strategizing with them to improve customer-centricity around the organization.
All CX and UX roles including workers, managers, leaders, and execs.